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Old Oct 23, 2008, 06:57 AM // 06:57   #1
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Default I would actually buy a second GW Trilogy account and start playing again ...

If I could transfer one of my characters that has already completed the full game over to my new account so I can start using 6 hero goodness anywhere I like.

Would anyone else do the same?

Or even if I could use other characters on my account as an extra AI henchmen, that would be awesome.

Last edited by bhavv; Oct 23, 2008 at 07:52 AM // 07:52..
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Old Oct 23, 2008, 07:22 AM // 07:22   #2
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I actually bought a second account earlier this year and trying to replicate enough on it for heroes pretty much killed the game for me. So I took a couple of months off and now the 2nd account is just used for the monthly harvesting of Z keys.

Transfering characters seems like a bit of a fudge, though, and would probably open up all manner of security issues. It would be better if they just let us have 7 heroes. I agree it would be awesome to use our own toons.
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Old Oct 23, 2008, 07:32 AM // 07:32   #3
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Not worth it IMO. The only reason they should allow us to use seven heroes is if the game actually needed it. Just imagine all the people trying to run 7 hero builds in GvG and HA.
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Old Oct 23, 2008, 07:33 AM // 07:33   #4
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Quote:
Originally Posted by bhavv View Post
Would anyone else do the same?
No.
But thanks for asking.
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Old Oct 23, 2008, 07:49 AM // 07:49   #5
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Originally Posted by Winterclaw View Post
Not worth it IMO. The only reason they should allow us to use seven heroes is if the game actually needed it. Just imagine all the people trying to run 7 hero builds in GvG and HA.
2 hero limit in there??? I was talking about PVE.

But heroway in HA was awesome, I would love to be able to play it again.

Its purely for fun, the game needs more fun for those that dont like playing anymore. More options are always nice to have if people would enjoy playing them.

Edited the first post to 6 heroes because that is how many would be allowed. I envy people that already do this, but I really cant be bothered to play through all the campaigns again.

Last edited by bhavv; Oct 23, 2008 at 07:54 AM // 07:54..
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Old Oct 23, 2008, 08:02 AM // 08:02   #6
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yeah it wuld be fun, but theres always the exploiters and players that farm their arms off that ruin it for everyone else...
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Old Oct 23, 2008, 08:02 AM // 08:02   #7
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wait hold up, u mean use 6 heroes, like playing 2 accounts at once? well thatd give u the disadvantage of flagging and microing. maybe im just reading this entrily wrong
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Old Oct 23, 2008, 08:06 AM // 08:06   #8
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Originally Posted by realtalk916 View Post
wait hold up, u mean use 6 heroes, like playing 2 accounts at once? well thatd give u the disadvantage of flagging and microing. maybe im just reading this entrily wrong
Completely wrong. You micro the three heroes on your main character. You then set up three 'Auto' heroes on the second character and join them both up.

When you enter an area, you disconnect your second account.

Your 3 'auto' heroes now function as improved henchmen, just with whatever skill bar you like. Voila, if you have two accounts, you just broke the game by implementing a feature that Anet says is impossible to implement.

Last edited by bhavv; Oct 23, 2008 at 08:09 AM // 08:09..
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Old Oct 23, 2008, 08:22 AM // 08:22   #9
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Theres already a limit in gvg HA. You cant start a GVG without atleast 4 people from that guild, that means that you can have a max of 4 heroes in a gvg. HA has a similar req. Again, simply7 heroes would be better. Would I actually do this... no.
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Old Oct 23, 2008, 08:23 AM // 08:23   #10
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Originally Posted by bhavv View Post
Voila, if you have two accounts, you just broke the game by implementing a feature that Anet says is impossible to implement.
When did they say that? I had thought they had rejected full hero parties based on design decisions and the cluttered UI that 7 hero bars on screen would create. I had thought the developers want to encourage you to play with at least one other person to receive the benefits of having heroes in your party. I've never seen an answer to "upgraded henchmen" ideas, where your heroes have customized bars without the hero panel or individual flags. However, I stopped reading any 7 hero threads after they said it would never happen.

And, yes, the idea is tempting. You just can't zone from one explorable to the next without losing the second account's heroes. Plus, if they ever do add this, people who bought 2 accounts to play as 1 + 6 heroes will be just as burned as people who bought multiple accounts before character slots. Of course, the latter group can now enjoy the benefits of a 6 hero party...
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Old Oct 23, 2008, 10:48 AM // 10:48   #11
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When did they say that? I had thought they had rejected full hero parties based on design decisions and the cluttered UI that 7 hero bars on screen would create.
I dont get why people still think this.

It was made very clear that people who did want extra heroes just wanted them as henchmen replacements without any flags or micromanaging, just like the current game allows you to use this feature already by having two players, 6 heroes, and one player leave.

Lots of people have a second account that they already use for 6 hero parties. I wanted to do the same but cant play through all the games again, but the idea has always been very tempting and would be enjoyable for me.

It was never explained why such a feature as the current H/H system with auto pilot heroes couldnt be implemented, maybe that the folks at Anet assumed that we were asking for 7 hero bars and flags, which the game probably cannot manage. You can have two people in group, each add 6 heroes, and get three of them auto piloted when one person leaves, this feature is already in the game, yet Anet and some people in the community say it isnt possible to add this feature for techical reasons.

Soloists want the exact system we currently have - 3 hero and 4 hench slots, with the henchmen auto pilot on AI characters 5-8, just like the game currently allows with one person leaving or Dc'ing.

Things are very miscommunicated within the community and to Anet, even though this has been explained countless times over and over, people still dont get it.
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Old Oct 23, 2008, 11:08 AM // 11:08   #12
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IIRC the current problem with getting a friend to 'drop off their heroes' for you is when you try and enter an area which has multiple instances. Places like UW or FoW its fine and they will stay with you unto the death.

However if you try to take your friends heroes from one instance to another after they have disconnected; from level one to level two of a dungeon for instance, you will find yourself in level two distinctly lacking on the party member front as your friends heroes along with your friend will have gone bye bye.

I have done this myself as I would rather have three well equiped heroes with decent skillsets as 'henchmen' than four well meaning real live henchmen with no runes or customisation of build. But like i say there are limited areas in which this can be done, unless theyve changed it ~ I have to admit it was a while ago.
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Old Oct 23, 2008, 11:43 AM // 11:43   #13
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Quote:
Originally Posted by bhavv View Post
I don't get why people still think this.

Words and stuff.
You quoted me out of context, and misunderstood my meaning. I spoke of the cluttered UI of the 7 hero bars, not as my own opinion, but rather as a repetition of what ANet, or Gaile Gray, has replied in the past. Read my second-to-last sentence in that paragraph, or heck, the whole paragraph, and you might see that I agree with most of the the fourth paragraph of your post that I quoted(in part) above.

I never said anything about technical limitations because I haven't heard them say whether it is possible, but I suspect that it is. I have not heard any response at all. I am well aware of the methods to get around this limit by using two accounts.

What I did say was that the last I heard, the decision was made to limit heroes as a design decision, meaning that whether or not they can include this feature, and by "this feature," I mean three heroes we have now plus 4 "auto heroes" or "smart henchman," they have chosen not to. Once they said that, I stopped listening to them, and tuned out the player noise because it's meaningless until and unless ANet changes their mind. I'm not holding my breath.

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Originally Posted by fgarvin View Post
I found this funny, they (Gaile) also stated the buying extra character slots would also never be implemented.
...And that the BMP would not be available in the online store. Those are all reasons why I don't really listen to what they say. If it happens, great.

Last edited by MisterB; Oct 23, 2008 at 11:55 AM // 11:55..
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Old Oct 23, 2008, 11:44 AM // 11:44   #14
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Originally Posted by MisterB View Post
However, I stopped reading any 7 hero threads after they said it would never happen.

..... before character slots.
I found this funny. They (Gaile) also stated that buying extra character slots would also never be implemented.

Quote:
Originally Posted by kratimas
Sounds pretty dumb to me. If you're too lazy to play the game the way it was intended then why do it at all?
Fixed

Last edited by fgarvin; Oct 23, 2008 at 11:48 AM // 11:48..
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Old Oct 23, 2008, 11:44 AM // 11:44   #15
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Sounds pretty dumb to me. If your to lazy to play the game the way it was intended then why do it at all?
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Old Oct 23, 2008, 11:48 AM // 11:48   #16
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I don't think that i would do this in the near future, but u never know

but thx for asking
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Old Oct 23, 2008, 12:08 PM // 12:08   #17
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I don't really get this horror with 7 heroes.

OMG if ANet would ever allow 7 heroes the sky would fall and the world would end in fire and loneliness and no one would ever want to reach out for other humans ever again and we will all be doomed!

If they gave me 7 heroes I would be happy to have something to play for for a while longer: customizing a couple of other heroes that will finally see the daylight, as when I play with heroes I take the 3 necros most of the cases.

Oh the horror!
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Old Oct 23, 2008, 12:22 PM // 12:22   #18
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Quote:
Originally Posted by bhavv View Post
It was never explained why such a feature as the current H/H system with auto pilot heroes couldnt be implemented
It was. It was stated that the "game wasn't balanced for it".
Also ANet hasn't ruled out 7 heroes completely, just that they don't want to add it at this time.
They've on/off stated they're "looking in to it", and one might speculate it's something they'll add when they feel it's become too difficult to form PUGs.

Also the "7 bars would clutter the screen" argument is bogus. You can clutter the screen with a dozen windows today, the solution is the same as it's ever been: don't have more windows open than you need. If you wish to have all seven hero bars open, live with the clutter, otherwise close the ones you don't need, problem solved.


Also, in response to the OP: starting in Kamadan, unlocking the starter heroes & MOX there, then going to EOTN, unlocking the starter heroes there, and finally unlocking the rest through the Bison tournament takes, what, two hours?
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Old Oct 23, 2008, 01:21 PM // 13:21   #19
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Originally Posted by Numa Pompilius View Post
Also, in response to the OP: starting in Kamadan, unlocking the starter heroes & MOX there, then going to EOTN, unlocking the starter heroes there, and finally unlocking the rest through the Bison tournament takes, what, two hours?

Gaining access to the enitire games content on a second account to play everything with 6 heroes is time consuming, particularly when I have already plaved through all the campaigns several times with 5 PVE characters.

It is *Boring*

It isnt a matter of 'It can be done, so do it', it is a matter of making the completition of the game fun, which it is far from once you have been playing for three years. I can go and finish vanquishing everything in the current game, I can play every dungeon and do just about everything in PVE, but it isnt fun anymore and I would rather spend my time doing something else like playing another game. I would however find playing the game immensely fun with a fully customised party, just like I am currently doing in Baldur's Gate actually (Multiplayer solo game, full custom team designed exactly how I like, and I absolutely love playing the game how I want to do with my own party and builds).

The point of having access to to 6 heroes in the current game is appealing to quite a lot of people who enjoy party customization and controll, plus those that want to do it have already gotten two accounts and are playing with 6 heroes everywhere.

Ok, so lets put it this way. If a person with two accounts is able to use 6 heroes at once, why is a person with just one account unable to do so? What is anymore gamebreaking, or not technically possible about doing it with one account instead of two?

I dont know why people continously find stupid reasons to tell me how I should enjoy playing a computer game (This isnt aimed at you Numa, or anyone else, just in general to all people who oppose how others should be able to enjoy the PVE aspect of any particular game). I have always enjoyed RPG's with full party customisation and controll, this is just the way I enjoy playing my games.

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Originally Posted by MisterB View Post
You quoted me out of context, and misunderstood my meaning.
You also misunderstood that I wasnt talking specifically to you, just to what you said, and how that belief that some people have is incorrect.

If you post an opinion in a disscusion, whether your own or someone elses, it will usually get addressed in a manner as though you made that opinion yourself. It is just to furthur the discussion of that opinion, not to say that it is what you meant to say, but that someone has said and believes it to be true. I just opened up a small can of /disagree on that opinion regardless of who meant to say it, just as a lot of people disagree with what I say and want from this game.

I was the designer behind guildwars, it would have full hero parties available in PVE, and fame would be aquirable in hero battles but on a much lower scale then in HA. Maybe I would even have added a seperate HA like tournament for H/H'ers (Seperate to normal HA of course which wouldnt have any heroes allowed).

I would also make partying more rewarding in PVE by implementing similar features to Lotro where parties of player characters recieve special skills. Maybe this could work in GW by increasing the amount of Gold aquired in a player party, or adding certain buffs if you have a certain number of players in your party.

Last edited by bhavv; Oct 23, 2008 at 01:34 PM // 13:34..
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Old Oct 23, 2008, 01:39 PM // 13:39   #20
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Actual players already get the bonus of having access to the overpowered pve only skills remember - that in itself is an incentive to have as many actual players in the party as possible. Heroes obviously cannot access these, in addition you can get the shrine bonuses as players when you have favour. I think this is enough tbh financial rewards especially are not needed.
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